TheKeyMachine
  • Getting started
    • What's TheKeyMachine?
    • Where to download it
    • How to install it
      • macOS install
      • Studio install
    • How to update it
    • Reporting bugs
    • What's the beta phase?
    • License agreement
    • Privacy Policy
    • Versions history
      • Beta 0.1.40 Build 305
      • Beta 0.1.30 Build 294
      • Beta 0.1.19 Build 270
      • Beta 0.1.18 Build 253
      • Beta 0.1.17 Build 233
      • Beta 0.1.16 Build 204
      • Beta 0.1.15 Build 181
      • Beta 0.1.14 Build 172
      • Beta 0.1.13 Build 168
      • Beta 0.1.12 Build 160
  • The Toolbar
    • Overview
    • NudgeBox
    • Sliders
    • Animation Tools
      • Animation Offset
      • Bake Animation
      • Copy Paste Animation
      • Copy worldspace
      • FollowCam
      • Isolate
      • Link Objects
      • Match / Align
      • Mirror
      • Reset to Default
      • ReBlock
      • Share Keys
      • Select hierarchy
      • Temp Pivots
      • Tracer
    • Selection Sets
    • Custom Menus
    • Orbit
  • The customGraph
    • Overview
    • Animation Tools
      • Static
      • Share
      • Match
      • Overlap
      • Flip
      • Snap
    • Curve Tools
    • Utilities
    • Selection Sets
    • Filter mode
    • Opacity
  • Known issues
    • Limitations and errors
  • Getting help
    • Support
  • About
    • 🤖Who is behind TKM?
Powered by GitBook
On this page

Was this helpful?

  1. The Toolbar
  2. Animation Tools

Link Objects

PreviousIsolateNextMatch / Align

Last updated 1 year ago

Was this helpful?

Link objects is like using parent constraints without constraints. The tool allows you to save the relationship between several objects and apply that relationship back when needed. The usage is straightforward: first, select the objects that will follow then the main or target object. Run 'Copy Link Position'

To retrieve the object relationship, execute 'Paste Link Position'. At least one object must be selected.

The relationship between objects is saved to a file on disk, so this tool can be used across different Maya sessions.

Use the 'Auto Link' option to update the object relationship in real-time.