Snap

This tool is designed for when we have keys that are off-frame, which usually happens when we have scaled curves or blocks of animation.

The problem with Maya's snap tool is that it tends to position the out-of-place keyframes on the nearest frame, but sometimes there may already be a keyframe on that frame, resulting in double keyframes on the same frame.

The Snap tool from TheKeyMachine doesn't just reposition the keyframes, it creates them on the nearest frame and removes all the keyframes that are off a frame. This way, the existing animation remains intact, and issues with duplicate keyframes on the same frame are avoided.

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