# Beta 0.1.19 Build 270

{% hint style="success" %} <mark style="color:green;">**Version**</mark>: 0.1.19\ <mark style="color:green;">**Build**</mark>: 270\ <mark style="color:green;">**Series**</mark>: Chappie\ <mark style="color:green;">**Release**</mark>: 10th February 2024\ <mark style="color:green;">**Compatibility:**</mark> Maya 2022, 2023, 2024 (Windows / Linux / macOS)\ <br>

TheKeyMachine 0.1.19 adds new features and fixes existing bugs and issues.

**New features:**

* Specific support for 4k screens (3840x2160).
* New '**Micro Move**' tool that allows moving and rotating an object at a much lower speed(\*).
* New '**Gimbal Fixer'** tool that allows fixing gimbal lock issues by changing the rotation mode of a control while preserving its animation.
* New '**Depth Mover**' tool that allows moving an object closer or further away in camera without affecting the relative position or angle to said camera.
* New '**Select Rig Controls**' tool that allows selecting all the controls of a rig.
* New '**Select Animated Rig'** Controls' tool that allows selecting only the animated controls of a rig.
* New in customGraph: \
  '**Bouncy Tangents'**, which allows adjusting tangents for objects that we want to bounce. '**Curve Cycle Matcher**' that allows adjusting animation curves so that the first and last keyframe of the curve match, avoiding jumps when the curves are in cycle.

**Fixes:**

* FollowCam has been modified so that when it is removed, it reverts to the original camera.
* Some design level adjustments in the UI.
* Some changes in script security.

\
(\*) The tool has some limitations, rotations can only be adjusted with the gimbal manipulator
{% endhint %}
